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I'm having problems getting this dust ring to look right. I'm using a
media filled torus, and it looks ok in the light, but isn't casting a
shadow. The relavent code is:
torus { 20, 0.9
pigment {color rgbt 1.0}
finish {
diffuse 0.4
ambient 0.8
}
interior {
media {
scattering { 2, rgb 0.5 extinction 0.5 }
//emission 0.4
intervals 1
samples 1, 5
confidence 0.9999
variance 1/1000
density {
bozo
ramp_wave
turbulence 0.0
color_map {
[0.0 color rgb <0, 0, 0>]
[0.5 color rgb <0, 0, 0>]
[0.65 color rgb 0.3]
[0.88 color rgb 0.35]
[1.0 color rgb 0.38]
}
scale 0.1
}
}
}
hollow
translate <-7,0,30>
}
Any suggestions?
-Ed
--
Edward Wedig
aka Doc Brown
Graphic Artist, 3D Designer, Gamemaster, Nice Guy
http://www.netwalk.com/~docbrown
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